Animart AE

Animart AE

An extension for After Effects to generate sliced 2D Art, to make auto rig and automatic animations.

What is it for?

This is AI tool for generating a sliced character,
auto rigging and automatic animations.

Animart AE

Step 1

By installing the application in your Adobe After effects, you get a character template, the dimensions of which you can completely change to suit your needs.

Animart AE

Step 2

In the second step, you type a short description of the character into the prompt. For example Princess fantasy.

Under the hood of our application, very long prompts are wired, and the neural network itself is trained to generate high-quality images.

Animart AE

Step 3

In the third step, you get a fully generated character sliced into pieces.

If you do not like some part of the character, you can easily select it and send this part to a new generation.

Animart AE

Step 4

In the fourth step, your character is assembled and automatically rigged for further animation.

Step 5

At the fifth step, you choose any animation from thousands of options in our database and enjoy.

Step 6

In our application, you can also generate a background, environment, UI and automatically animate all this.

Watch a video

Animart AE

Improve 2D animation pipeline in many ways

- speed up character design process by instantly generating animation-ready easily editable characters;
- learn your character design style in 15 minutes using only several examples;
- automatically assemble and rig characters freeing up animation time;
- automatically animate characters using character animation libraries;
- create new animation presets based on your animations;
- automate UI animation;
- minimize system requirements using remote calculations.

Tools functions currently include:

  • - generating characters from scratch based on user’s text input;
  • - defining character’s proportions and colors via user-friendly constructor;
  • - generating characters as a set of separate body parts and then automatically assembling them;
  • - automatic reskin on any phase of process - user can generate a completely new character look even after animating the character and it is applied instantly;
  • - rigging characters (creating bones and animation controllers) in one click;
  • - applying character animation presets in two clicks to any character rigged with Duik;
  • - automatically adjusting character animation presets to character’s size, proportions, orientation and pose;
  • - applying presets with smart animation cycles, looping only a part of animation and adding in/out animations in the beginning and at the end;
  • - mirroring animation to make it right or left handed within the same animation preset;
  • - creating animation presets in two clicks based on any character rigged in Duik;
  • - automatically creating an animated preview for every preset;
  • - storing animations presets as separate files, so that it’s possible to share them with the rest of the team;
  • - compositing characters into background (add lighting and shadow effects);
  • - automating 135 adjustable presets of UI animation with just several buttons under the UI tab.

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Very soon we will release a closed beta version of the product,
if you want to participate in closed testing, leave your mail.

Feel free to contact us

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CONTACS
  • support@skywaylab.com
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